PickOptionCamera
Hierarchy
- PickOptionFlags
- PickOptionCamera
Index
Properties
camera
Camera. Intersection ray goes through camera center
optionalisAABBIntersectionEnabled
If true
, an intersection test against the AABB is performed. This test also requires that
isGeometryIntersectionTestEnabled === false
or that no geometry intersection
is found.
optionalisCenterIntersectionFallbackEnabled
If true
, fall back to use the object center as intersection point if no intersection point
is otherwise found.
optionalisGeometryIntersectionEnabled
If undefined or true
then a (computationally expensive) intersection test
will be performed against geometry to find out exactly where intersection is.
optionalisNearbyRenderedObjectsIntersectionFallbackEnabled
If true
and if no intersection is found, intersections on nearby rendered objects are looked for.
optionaltextureSize
Texture size of gpu picking texture. (16 if not specified)
type
Type for use in discriminant union checks.
Options for ray pick operation.